Fire Emblem: Three Houses
A tactical RPG set in Fódlan with school and time-skip mechanics.
Fire Emblem: Three Houses is a 2019 tactical role-playing video game developed by Intelligent Systems and Koei Tecmo's Kou Shibusawa and published by Nintendo for the Nintendo Switch. It is the sixteenth entry in the Fire Emblem series and the first for home consoles since Radiant Dawn (2007). The game is set on the continent of Fódlan, divided between three ruling powers at peace, connected through the Garreg Mach Monastery, which houses a church and an officer's school.
- Developer
- Intelligent Systems and Koei Tecmo's Kou Shibusawa
- Publisher
- Nintendo
- Platform
- Nintendo Switch
- Release Year
- 2019
- Genre
- Tactical role-playing
- Series Entry
- Sixteenth in Fire Emblem series
- Sales
- 4.12 million copies worldwide as of December 2022
Lore & Background
The game's production was challenging for Intelligent Systems, who attributed its success and timely release to Koei Tecmo, which had previously partnered with the company for Warriors. The staff wanted something entirely new for the franchise's debut on high-definition home consoles, birthing the school life mechanics and expansions to battle. Chinatsu Kurahana was the main character designer. The game's school system and a time skip later in the story took inspiration from the fourth installment, Genealogy of the Holy War.
Reader's Guide
Fire Emblem: Three Houses received highly positive reviews, with critics praising the integration of the school system and battalion mechanics, narrative, characters, soundtrack, and replay value. Minor criticisms were directed at the game's easier difficulty compared to past installments as well as some visual and technical problems. The game won Best Strategy Game and the inaugural Player's Voice Award at The Game Awards 2019. As of December 2022, the game has sold 4.12 million copies worldwide, making it the single best-selling game in the franchise. A Warriors-style spin-off, Three Hopes, was released for the Nintendo Switch on June 24, 2022. The game introduced new features such as Battalions, Gambits, and the Divine Pulse ability, while removing the traditional Weapon Triangle. Its narrative branches based on the player's choice of one of three houses, leading to high replay value.
Did You Know?
- The game is the first Fire Emblem title for home consoles since Radiant Dawn (2007).
- The school system and time skip were inspired by the fourth installment, Genealogy of the Holy War.
- The game won Best Strategy Game and the inaugural Player's Voice Award at The Game Awards 2019.
- As of December 2022, it is the single best-selling game in the Fire Emblem franchise with 4.12 million copies.
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